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stealth211:
“ stealth211:
“ stealth211:
“ Here we are:
https://www.deviantart.com/stealth211
https://sfmlab.com/profile/120/ (make comments on my uploads)
https://steamcommunity.com/id/Stealth2111
https://twitter.com/Stealth2111
I hope a miracle...
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stealth211:

stealth211:

stealth211:

Here we are:

https://www.deviantart.com/stealth211

https://sfmlab.com/profile/120/ (make comments on my uploads)

https://steamcommunity.com/id/Stealth2111

https://twitter.com/Stealth2111

I hope a miracle happens and tumblr pulls itself out of this mess. 

Once more. With feeling.

I forgot I had a patreon for you guys also.

https://www.patreon.com/user?u=260134

(via stealth211)

  • 18 hours ago > stealth211
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stealth211:
“ stealth211:
“ stealth211:
“ Here we are:
https://www.deviantart.com/stealth211
https://sfmlab.com/profile/120/ (make comments on my uploads)
https://steamcommunity.com/id/Stealth2111
https://twitter.com/Stealth2111
I hope a miracle...
Pop-up View Separately

stealth211:

stealth211:

stealth211:

Here we are:

https://www.deviantart.com/stealth211

https://sfmlab.com/profile/120/ (make comments on my uploads)

https://steamcommunity.com/id/Stealth2111

https://twitter.com/Stealth2111

I hope a miracle happens and tumblr pulls itself out of this mess. 

Once more. With feeling.

I forgot I had a patreon for you guys also.

https://www.patreon.com/user?u=260134

  • 3 days ago > stealth211
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stealth211:
“ stealth211:
“ Here we are:
https://www.deviantart.com/stealth211
https://sfmlab.com/profile/120/ (make comments on my uploads)
https://steamcommunity.com/id/Stealth2111
https://twitter.com/Stealth2111
I hope a miracle happens and tumblr...
Pop-up View Separately

stealth211:

stealth211:

Here we are:

https://www.deviantart.com/stealth211

https://sfmlab.com/profile/120/ (make comments on my uploads)

https://steamcommunity.com/id/Stealth2111

https://twitter.com/Stealth2111

I hope a miracle happens and tumblr pulls itself out of this mess. 

Once more. With feeling.

I forgot I had a patreon for you guys also.

https://www.patreon.com/user?u=260134

  • 4 days ago > stealth211
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Q:I finally find someone who loves Judge Dredd as much as I do and it’s just before Tumblr is getting nuked D: How unlucky can I be

Anonymous

Welcome to the shitshow that is tumblr now.

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  • 4 days ago
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thedesertisjust:

bookerdewittless:

bethesda fucking over osbidian 8 years ago in the production of fallout new vegas with most underhanded and frankly pointless ways, resulting in obsidian’s loss of the fallout IP, bankruptcy, and general obscurity within industry

but then obisidian coincidentally popping back up in the midst of bethesda class-action lawsuits for illegal business practices coinciding with the most publicized awful game debut in 10 years with a new RPG IP that has all the themes and writing and care that bethesda’s been ignoring for 8 fucking years

THAT’S KARMA, BITCH

Obsidian right now:

image

(via lonefirewarrior)

Source: bookerdewittless

  • 5 days ago > bookerdewittless
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stealth211:
“ Here we are:
https://www.deviantart.com/stealth211
https://sfmlab.com/profile/120/ (make comments on my uploads)
https://steamcommunity.com/id/Stealth2111
https://twitter.com/Stealth2111
I hope a miracle happens and tumblr pulls itself...
Pop-up View Separately

stealth211:

Here we are:

https://www.deviantart.com/stealth211

https://sfmlab.com/profile/120/ (make comments on my uploads)

https://steamcommunity.com/id/Stealth2111

https://twitter.com/Stealth2111

I hope a miracle happens and tumblr pulls itself out of this mess. 

Once more. With feeling.

  • 6 days ago > stealth211
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stealth211:
“ Here we are:
https://www.deviantart.com/stealth211
https://sfmlab.com/profile/120/ (make comments on my uploads)
https://steamcommunity.com/id/Stealth2111
https://twitter.com/Stealth2111
I hope a miracle happens and tumblr pulls itself...
Pop-up View Separately

stealth211:

Here we are:

https://www.deviantart.com/stealth211

https://sfmlab.com/profile/120/ (make comments on my uploads)

https://steamcommunity.com/id/Stealth2111

https://twitter.com/Stealth2111

I hope a miracle happens and tumblr pulls itself out of this mess. 

(via bravo44reblogs)

Source: stealth211

  • 1 week ago > stealth211
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Here we are:
https://www.deviantart.com/stealth211
https://sfmlab.com/profile/120/ (make comments on my uploads)
https://steamcommunity.com/id/Stealth2111
https://twitter.com/Stealth2111
I hope a miracle happens and tumblr pulls itself out of this...
Pop-up View Separately

Here we are:

https://www.deviantart.com/stealth211

https://sfmlab.com/profile/120/ (make comments on my uploads)

https://steamcommunity.com/id/Stealth2111

https://twitter.com/Stealth2111

I hope a miracle happens and tumblr pulls itself out of this mess. 

  • 1 week ago
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I heard that pornhub will take care of  nsfw refugees?

opiumudkr:

https://twitter.com/Pornhub/status/1069984706521747458

image
image
  • 1 week ago > opiumudkr
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iamblvnkness:

Credit: IG @oz_rich1

(via lonefirewarrior)

Source: iamblvnkness

  • 1 week ago > iamblvnkness
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Some Constraint Tutorials

meklab:

Remember that SFM is an awful program and if you want to really get into animation, you should use something better like blender, c4d, 3dsmax, maya, etc.

That being said, constraints are a nice way to make SFM just a little less garbage and might convince you to postpone switching to something better if you’re an imbecile like I am.

Aim Constraint Basics

image

This is how you apply an aim constraint. Left-click on the parent bone first, then left-click on the child bone. The child bone will rotate to face the parent bone.

image

This is how it looks in practice.

You might notice that when you apply this constraint, a new DAG appears in the list. This is a slider that affects the weight of the constraint, on a scale of 0-100%.

image

Here, I’ve applied an additional aim constraint to the templar’s neck and 3 spine bones, and adjusted the weights to produce this:

image

You can see that the bones with lower slider values don’t rotate as much to follow the bone they’re constrained to.


Aim Constraints for Eye Movement

image
image

Aim constraints can be used to create a viewtarget for non-qc eyes, which makes moving them around a whole lot easier compared to manually positioning them.

This isn’t any different than what I showed above, but you might have to manually position the eyes’ initial position so they’re looking directly at the viewtarget before you apply the constraint.


Parent Constraints for Impromptu Shapekeys

image

Parent constraints are basically locks that can be toggled on & off. By applying a parent constraint to a bone, moving it, and then messing with the weight slider, you can basically create a shapekey from scratch.

This is pretty useful for eyelids and eyebrows, since SFM tends to have trouble interpolating very small position adjustments between keyframes, but has no problem interpolating different slider values.


Using Inheritence to Bypass Aim Constraint Limitations

image

Normally, objects that are under an aim constraint cannot be rotated. There’s a way around this, and it has to do with how objects inherit motion from whatever they’re locked to.

image

Here’s a quick hierarchy of bones on a regular biped in sfm. If you move the neck, the head moves as well. You move spine2, it moves the neck and head as well, and so on.

image

(empty.mdl is what I use for this. It’s essentially just an invisible model with one bone. You can use whatever you like as long as you hide it afterwards.)

Place a new model at the exact same position as the head. Lock the head to this new model, then lock the new model to the neck, creating the hierarchy above.

image

By applying the aim constraint to this intermediary bone instead of the head, and having the head inherit its (constraint-based) movement through a lock, you;’re able to bypass this limitation of aim constraints, allowing you to both rotate the head and have it track something as if it were constrained.

(via chronophantasma-sfm)

Source: meklab

  • 1 week ago > meklab
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All-in-one Halo: Reach pack

soulburnin:

This release contains all of my Halo: Reach model ports and something new… The UNSC Army! Like the Spartans, I made all of the variants seen in the game, with each allowing for further customization with armor pieces. There’s several head options available, each coming with options for skin tone and eye color, as well as hair color for the females.

List of assets included in this pack:

  • Covenant
  • Spartans
  • Army & Marines
  • UNSC Weapons
  • UNSC Vehicles
  • Civilian Vehicles

DOWNLOAD HERE!

  • 2 weeks ago > soulburnin
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Pretty literal representation of how I’ve been feeling the past month. Probably the past 2 years. I don’t know how long its been since I’ve actually posted anything (other than a reblog earlier) I don’t know how long it’s been since I’ve actually...
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Pretty literal representation of how I’ve been feeling the past month. Probably the past 2 years. I don’t know how long its been since I’ve actually posted anything (other than a reblog earlier) I don’t know how long it’s been since I’ve actually worked on a model. Things have just got so busy and hectic and stressful. I’m tired literally all the time. I’m stress ALL day. I’m depressed. I sit and look at the screen for a good 30 minutes before realizing I haven’t touched anything. I don’t know what to do anymore. It’s work every day… and nothing else. Something needs to change, and it needs to change soon. Maybe with the new year coming… Here’s hoping.

  • 2 weeks ago
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its-suscipio:

niramihasters:

gaycism:

Just press play

wait did he dab on 19 second

image

So the legends are true

(via metalgirlysolid)

Source: gaycism

  • 2 weeks ago > gaycism
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You got…

https://www.deviantart.com/stealth211

https://sfmlab.com/profile/120/ (make comments on my uploads)

https://steamcommunity.com/id/Stealth2111

and that’s about it. I am not too concerned since most of my posts are shit, and usually pretty SFW. But… eh.

  • 3 weeks ago
  • 18
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